Got some new equipment and sketchbooks. Its amazing how much having some decent tools help make your art look so much better.
Wednesday, November 20, 2013
Well, I've ordered my very own 3D printer. I've done the research. I've talked to artist who know a thing or two about what I'm looking into. It looks like I'm getting into the toy making biz. After making a going away gift for one of my best friends, I felt that this is something that I can realistically get into. Currently me and my wife are looking into moving to a city that has more culture. Well, maybe not culture, but they like buying shit to clutter up their apartments, and why not make that my shit. Right?
A Sketch For A Toy By Phil McVann
My 3 Hour Sculpt
My interpretation of our theme and his sketch. Not to bad for 3 hours of work and teaching 2 other 2D artist how to sculpt in Zbrush at the same time.
James has left our studio, and to honer him, I suggested we made a gift for him out of the gopher that I had modeled for one of our games. I worked with the local college, they have a great 3D printer, and they were willing to make the print for free. HELL YEAH! The only problem was I made the original model in 2 hours and it was not put together all that well, the seams were broken, meshes were hidden, but it did the job that was needed of it, but its not what they needed for a good print. So I decided to do a fresh sculpt. Something a little more organic, but staid true to the idea of what I had originally made. So below I'll post a timeline of where things came from and ended up.
Changes were made to the design as I was working on it, they realized for the 2d artist and animators they need to make him simpler for the animations. I liked having the fur on the cheeks, but they get what they want.
Render of the Resculpt
I took a little creative freedom with this model. I think it made him softer and more toy like. The old model seemed just to, bleh.
Printer Booth Pics
The Prints Are Done!
The black material is a support material that is needed to print areas that have overhanging parts that need, well... support. I took 22 hours to print all 3 of these models.
This is the final product, not bad for painting in the cold over 2 days. We have a little touch up work to do. We also added a wood base to give it some weight. The 3D print, even when painted, was so light that it was easily knocked over.
Friday, October 11, 2013
Tuesday, September 17, 2013
Monday, April 29, 2013
What if a city was partly covered in water? What would the architecture look like? For this project, I designed a futuristic building that is able to filter the surrounding water. A rooftop deck features some trees, providing shade and a park-like environment. The inner courtyards at different levels have terraces with some green foliage.
Monday, April 15, 2013
Wednesday, April 3, 2013
Another game world concept. I always start my drawings in black and white, making the gray values first then applying color. It allows me to create the concept much faster since I'm not choosing colors. Starting in black and white also helps to create more contrast in the end product.